Brainstorming Phase and FLow Chart
Brainstorming Process
After the actual tour of the Museum of the Grand Prairie, we as a class decided to divide the escape room into three acts, which are going to happen in three different places:
- the first level The Grand Prairie Story
- the lower level Lincoln Exhibition
- the lower level Discovering Home Exhibition
There will be a design of a ghost, Alp, who was one of the historians in the past but was trapped in the museum after his death. At the opening of the scene, the players will accidentally open the box to seal the ghost; however, through the process of the escape room, the players will interact with the ghost (using sound and light effects rather than a real NPC) and figure out who he is, what happened during the time he was being sealed, and how to send him to rest in the home (which corresponds to "Finding Home")
Contents of Act 1: Finding Ghost's Identity
The content of act 1 is separated to Locate the Ghost, Identify the Ghost, and Discover his Death Year.
Contents of Act 2: Help the Ghost Learn About the World
Act 2 will consist of puzzles about Technology (telegraphs), Politics (ballots), and Natural History (produce).
Contents of Act 3: Give the Ghost a New Home
Act 3 will consist of parts of Finding Ghost's Prior Memories, Find Ritual's Place (the ritual of sealing the ghost to a mystery box), and Conduct the Ritual
ideas change a bit from the brainstorming session after. there are more detail about Act 3 in the Act 3 design document |
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